#ifndef _PLAYER
#define _PLAYER

#include <iostream>
using namespace std;

class Player
{
  int continu;
  int score;
  string pseudo;
  int life;

public:
  Player();

  ~Player();

  int get_continu();
  int get_score();
  string get_pseudo();
  int get_life();

  void set_continu(int c);
  void set_score(int s);
  void set_pseudo(string p);
  void set_life(int l);

  bool a_continu();
  void add_continu();
  bool a_pseudo();
  void reset_life();
};

#endif
